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rumors:innistrad:spoiler

[ISD] Innistrad Spoiler

Stand: 20/09/2011 - Spoiler komplett —— Schimära

Weiß(42/42)

Abbey Griffin

{3}{W} - Creature - Griffin - (Common) - 2/2

Flying, vigilance

„The darkness crawls with vampires and ghouls, but we are not without allies.“ - Mikaeus, the Lunarch

Illus. Jaime Jones #1/264

Angel of Flight Alabaster

{4}{W} - Creature - Angel - (Rare) - 4/4

Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

„Is this not just soulshift?“ Concerned MTGS user.

Illus. Howard Lyon #2/264

Angelic Overseer

{3}{W}{W} - Creature - Angel - (Rare) - 5/3

Flying
As long as you control a Human, Angelic Overseer has hexproof and is indestructible.

From mortal hope immortal power springs.

Illus. Jason Chan #3/264

Avacynian Priest

{1}{W} - Creature - Human Cleric - (Common) - 1/2

{1}, {t}: Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Illus. Greg Staples #4/264

Bonds of Faith

{1}{W} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

„What cannot be destroyed will be bound.“ -Oath of Avacyn

Illus. Steve Argyle #5/264

Champion of the Parish

{W} - Creature - Human Soldier - (Rare) - 1/1

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

„I stand for every cobbler, tanner, and fool in this town–and they stand for me.“

Illus. Svetlin Velinov #6/264

Chapel Geist

{1}{w}{w} - Creature - Spirit - (Common) - 2/3

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Illus. Peter Mohrbacher #7/264

Cloistered Youth

{1}{w} - Creature - Human - (Uncommon) - 1/1

At the beginning of your upkeep, you may transform Cloistered Youth.

„I heard her talking in her sleep - pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter.“

Illus. Igor Kieryluk #8a/264

Unholy Fiend

{b} - Creature - Horror - (Uncommon) - 3/3

At the beginning of your end step, you lose 1 life.

The fiend tormented them by recounting the girl's memories, as if some part of her remained inside that twisted shell.

Illus. Igor Kieryluk #8b/264

Dearly Departed

{4}{W}{W} - Creature - Spirit - (Rare) - 5/5

Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

„Never forget our ancestors. They have not forgotten us.\\“ - Mikaeus, the Lunarch

Illus. Daniel Ljunggren #9/264

Divine Reckoning

{2}{W}{W} - Sorcery - (Rare)

Each player chooses a creature he or she controls. Destroy the rest.
Flashback 5{W}{W}

Survival of the purest.

Illus. Greg Staples #10/264

Doomed Traveler

{W} - Creature - Human Soldier - (Common) - 1/1

When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

Illus. Lars Grant-West #11/264

Elder Cathar

{2}{w} - Creature - Human Soldier - (Common) - 2/2

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

„My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history.“

Illus. Chris Rahn #12/264

Elite Inquisitor

{W}{W} - Creature - Human Soldier - (Rare) - 2/2

First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies.

„No matter how many I kill, there are always more to hunt. It makes me smile just to think about it.“

Illus. Jana Schirmer & Johannes Voss #13/264

Feeling of Dread

{1}{w} - Instant - (Common)

Tap up to two target creatures.
Flashback {1}{u}

People only say „I'm sure it was nothing“ when they're sure it was something.

Illus. John Stanko #14/264

Fiend Hunter

{1}{W}{W} - Creature - Human Cleric - (Uncommon) - 1/3

When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Illus. Wayne Reynolds #15/264

Gallows Warden

{4}{w} - Creature - Spirit - (Uncommon) - 3/3

Flying
Other Spirit creatures you control get +0/+1.

The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak.

Illus. Dan Scott #16/264

Geist-Honored Monk

{3}{w}{w} - Creature - Human Monk - (Rare) - */*

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Illus. Clint Cearley #17/264

Ghostly Possession

{2}{w} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Illus. Howard Lyon #18/264

Intangible Virtue

{1}{w} - Entchantment - (Uncommon)

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Illus. Clint Cearley #19/264

Mausoleum Guard

{3}{w} - Creature - Human Scout - (Uncommon) - 2/2

When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

„Ghoulcallers trying to get in, geists trying to get out…This duty is never dull.“

Illus. David Palumbo #20/264

Mentor of the Meek

{2}{W} - Creature - Human Soldier - (Rare) - 2/2

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

In these halls there is no pass or fail. Your true test comes with the first full moon.

Illus. Jana Schirmer & Jonannaes Voss #21/264

Midnight Haunting

{2}{w} - Instant - (Uncommon)

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

The path back to the world of the living is murky and bewildering. A geist may not even realise that it's terrifying its own loved ones.

Illus. Matt Stewart #22/264

Mikaeus, the Lunarch

{X}{w} - Creature - Human Cleric - (Mythic Rare) - 0/0

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Illus. Steve Belledin #23/264

Moment of Heroism

{1}{w} - Instant - (Common)

Target creature gets +2/+2 and gains lifelink until end of turn.

„My faith is stronger than fang, claw, or mindless hunger.“

Illus. Christopher Moeller #24/264

Nevermore

{1}{w}{w} - Entchantment - (Rare)

As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.

„By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed.“

Illus. Jason A. Engle #25/264

Paraselene

{2}{w} - Sorcery - (Uncommon)

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

„Moonlight has a way of showing all things as they truly are - for better or for worse.“
-Zilla of Lambholt

Illus. Ryan Yee #26/264

Purify the Grave

{w} - Instant - (Uncommon)

Exile target card from a graveyard.
Flashback {w}

Some priests speak in whispers of the Helvault, a silver prison of unpurged evils.

Illus. Drew Baker #27/264

Rally the Peasants

{2}{w} - Instant - (Uncommon)

Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}

„If you must go out at night, bring a mob.“
-Master of the Elgaud Cathars

Illus. Steve Belledin #28/264

Rebuke

{2}{w} - Instant - (Common)

Destroy target attacking creature.

„No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction.“
-Thalia, Knight-Cathar

Illus. Igor Kieryluk #29/264

Selfless Cathar

{w} - Creature - Human Cleric - (Common) - 1/1

{1}{w}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

„If I fail to offer myself, we will surely be overrun. My fate would be the same.“

Illus. Slawomir Maniak #30/264

Silverchase Fox

{1}{w} - Creature - Fox - (Common) - 2/2

{1}{w}, Sacrifice Silverchase Fox: Exile target enchantment.

„Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den.“
-Bretta, midwife of Gatstaf

Illus. Howard Lyon #31/264

Slayer of the Wicked

{3}{w} - Creature - Human Soldier - (Uncommon) - 3/2

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

Illus. Anthony Palumbo #32/264

Smite the Monstrous

{3}{w} - Instant - (Common)

Destroy target creature with power 4 or greater.

Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.

Illus. Jason Felix #33/264

Spare from Evil

{1}{w} - Instant - (Common)

Creatures you control gain protection from non-Human creatures until end of turn.

„As long as we can utter a prayer or lift a weapon, we have the power to fight back.“
-Thalia, Knight-Cathar

Illus. Jason Felix #34/264

Spectral Rider

{w}{w} - Creature - Spirit Knight - (Uncommon) - 2/2

Intimidate

Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.

Illus. Igor Kieryluk #35/264

Stony Silence

{1}{w} - Entchantment - (Rare)

Activated abilities of artifacts can't be activated.

Let moss grow over gargoyles
-Gavony saying meaning „forget painful memories“

Illus. Wayne England #36/264

Thraben Purebloods

{4}{w} - Creature - Hound - (Common) - 3/5

„I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow.“
-Hinrik of House Cecani

Illus. Martina Pilcerova #37/264

Thraben Sentry

{3}{w} - Creature - Human Soldier - (Common) - 2/2

Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.

„Looks like it's going to be a quiet night.“

Illus. David Rapoza #38a/264

Thraben Militia

{w} - Creature - Human Soldier - 5/4

Trample

„The time for grief is over. The time for retribution has begun.“

Illus. David Rapoza #38b/264

Unruly Mob

{1}{w} - Creature - Human - (Common) - 1/1

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

„Who says werewolves are the only ones who can hunt as a pack?“
-Kolman, elder of Gatstaf

Illus. Ryan Pancoast #39/264

Urgent Exorcism

{1}{w} - Instant - (Common)

Destroy target Spirit or enchantment.

„To show geists pity is to prolong their agonies. Whether they know it or not, they seek the Blessed Sleep, and we are to give it to them.“
-Mikaeus, the Lunarch

Illus. Svetlin Velinov #40/264

Village Bell-Ringer

{2}{w} - Creature - Human Scout - (Common) - 1/4

Flash
When Village Bell-Ringer enters the battlefield, untap all creatures you control.

„Priests, hunters, slayers - to arms! The enemy approaches!“

Illus. David Palumbo #41/264

Voiceless Spirit

{2}{w} - Creature - Spirit - (Common) - 2/1

Flying, first strike

„I'd rather take on a neckbiter or a moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night.“
-Saint Trogen, the Slayer

Illus. Daarken #42/264

Blau(42/42)

Armored Skaab

{2}{u} - Creature - Zombie Warrior - (Common) - 1/4

When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Illus. Volkan Baga #43/264

Back from the Brink

{4}{u}{u} - Enchantment - (Rare)

Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

Illus. Anthony Palumbo #44/264

Battleground Geist

{4}{u} - Creature - Spirit - (Uncommon) - 3/3

Flying
Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Illus. Clint Cearley #45/264

Cackling Counterpart

{1}{u}{u} - Instant - (Rare)

Put a token onto the battlefield that's a copy of target creature you control. Flashback {5}{U}{U}

Illus. David Rapoza #46/264

Civilized Scholar

{2}{u} - Human Advisor - (Uncommon) - 0/1

{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

„Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now.“

Illus. Michael C. Hayes #47a/264

Homicidal Brute

{r} - Creature - Human Mutant - (Uncommon) - 5/1

At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.

For a moment his baset desires run free, unshackled by reason or conscience.

Illus. Michael C. Hayes #47b/264

Claustrophobia

{1}{u}{u} - Enchantment - Aura - (Common)

Enchant Creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

Illus. Ryan Pancoast #48/264

Curiosity

{u} - Enchantment - Aura - (Uncommon)

Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

„Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours.“

Illus. Igor Kieryluk #49/264

Curse of the Bloody Tome

{2}{u} - Enchantment - Aura - Curse - (Common)

Enchant player
At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

After seeing his life's work drip away, the mage decided it was a good time to go crazy.

Illus. Jaime Jones #50/264

Delver of Secrets

{u} - Creature - Human Wizard - (Common) - 1/1

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery is revealed this way, transform Delver of Secrets.

Illus. Nils Hamm #51a/264

Insectile Aberration

Creature - Human Insect - 3/2

Flying

„Unfortunately, all my test animals have died or escaped, si I shall be the final subject. I feel no fear. This is a momentous night.“
— Laboratory notes, final entry

Illus. Nils Hamm #51b/264

Deranged Assistant

{1}{u} - Creature - Human Wizard - (Common) - 1/1

{T}, Put the top card of your library into your graveyard: Add {1} to your mana pool.

„Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting.“

Illus. Nils Hamm #52/264

Dissipate

{1}{u}{u} - Instant - (Uncommon)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

„This abomination never belonged in our world. I'm merely setting it free.“
— Dierk, geistmage

Dream Twist

{u} - Instant - (Common)

Target player puts the top three cards of his or her library into his or her graveyard.
Flashback {1}{u}

Illus. Dan Scott #54/264

Forbidden Alchemy

{2}{u} - Instant - (Common)

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}

Illus. David Rapoza #55/264

Fortress Crab

{3}{u} - Creature - Crab - (Common) - 1/6

Illus. Vincent Proce #56/264

Frightful Delusion

{2}{u} - Instant - (Common)

Counter target spell unless its controller pays {1}. That player discards a card.

Illus. Anthony Palumbo #57/264

Grasp of Phantoms

{3}{u} - Sorcery - (Uncommon)

Put target creature on top of its owner's library.
Flashback {7}{U}

Illus. Izzy #58/264

Hysterical Blindness

{2}{u} - Instant - (Common)

Creatures your opponents control get -4/-0 until end of turn.

Illus. Wayne England #59/264

Invisible Stalker

{1}{u} - Creature - Human Rogue - (Uncommon) - 1/1

Hexproof
Invisible Stalker is unblockable.

„What bothers me is the vampire's sense of smell and those icy Nephalian nights.“

Illus. Bud Cook #60/264

Laboratory Maniac

{2}{u} - Creature - Human Wizard - (Rare) - 2/2

If you would draw a card while your library has no cards in it, you win the game instead.

His mind whirled with grand plans, never thinking of what might happen if he were to succeed.

Illus. Jason Felix #61/264

Lantern Spirit

{2}{u} - Creature - Spirit - (Uncommon) - 2/1

Flying
{u}: Return Lantern Spirit to its owner's hand.

Illus. Johann Bodin #62/264

Lost in the Mist

{3}{u}{u} - Instant - (Common)

Counter target spell. Return target permanent to its owner's hand.

Illus. David Pancoast #63/264

Ludevic's Testsubject

{1}{u} - Creature - Lizard - (Rare) - 0/3

Defender
{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Illus. Nils Hamm #64a/264

Ludevic's Abomination

Creature - Lizard Horror - (Rare) - 13/13

Trample

After several failed experiments, the visionary Ludevic realised he needed to create a monster that fed on torch-wielding mobs.

Illus. Nils Hamm #64b/264

Makeshift Mauler

{3}{u} - Creature - Zombie Horror - (Common) - 4/5

As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.

Illus. James Ryman #65/264

Memory's Journey

{1}{u} - Instant - (Uncommon)

Target player shuffles up to three target cards from his or her graveyard into his or her library.
Flashback {G}

Illus. Slawomir Maniak #66/264

Mindshrieker

{1}{u} - Creature - Spirit Bird - (Rare) 1/1

Flying
{2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.

Illus. Dave Kendall #67/264

Mirror-Mad Phantasm

{3}{u}{u} - Creature - Spirit - (Mystic Rare) 5/1

Flying
{1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Illus. Howard Lyon #?/264

Moon Heron

{3}{u} - Creature - Spirit Bird - (Common) - 3/2

Flying

Illus. Charles Urbach #69/264

Murder of Crows

{3}{u}{u} - Creature - Bird - (Uncommon) 4/4

Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.

Even more than carrion, they crave the last words of the dying.

Illus. Drew Baker #70/264

Rooftop Storm

{5}{u} - Enchantment - (Rare)

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

„Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!“
– Stitcher Geralf

Illus. John Stanko #71/264

Runic Repetition

{2}{u} - Sorcery - (Uncommon)

Return target exiled card with flashback you own to your hand.

Illus. Svetlin Velinov #72/264

Selhoff Occultist

{2}{u} - Creature - Human Rogue - (Common) - 2/3

Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.

Illus. Igor Kieryluk #73/264

Sensory Deprivation

{u} - Entchantment Aura - (Common)

Enchant creature
Enchanted creature gets -3/-0.

Illus. Steven Belledin #74/264

Silent Departure

{u} - Sorcery - (Common)

Return target creature to its owner's hand. Flashback {4}{U}

The same magic that lets geists pass through our realm can force them out of it.

Illus. John Avon #75/264

Skaab Goliath

{5}{u} - Creature - Zombie Giant - (Uncommon) - 6/9

As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.
Trample

Illus. Volkan Baga #76/264

Skaab Ruinator

{1}{u}{u} - Creature - Zombie Horror - (Mythic Rare) - 5/6

As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard.
Flying
You may cast Skaab Ruinator from your graveyard.

Illus. Chris Rahn #77/264

Snapcaster Mage

{1}{u} - Creature - Human Wizard - (Rare) - 2/1

Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Illus. Volkan Baga #78/264

Spectral Flight

{1}{u} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature gets +2/+2 and has flying.

Illus. Johann Bodin #79/264

Stitched Drake

{1}{u}{u} - Creature - Zombie Drake - (Common) - 3/4

As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.
Flying

„The best skaab are more powerful and more beautiful than the sum of their parts.“
-Stitcher Geralf

Illus. Chris Rahn #80/264

Stitcher's Apprentice

{1}{u} - Creature - Homunculus - (Common) - 1/2

{1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.

„Oglor create life, Oglor take it away. Oglor god! … until Master return.“

Illus. Johann Bodin #81/264

Sturmgeist

{3}{u}{u} - Creature - Spirit - (Rare) - */*

Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.

Illus. Terese Nielsen #82/264

Think Twice

{1}{u} - Instant - (Common)

Draw a card.
Flashback {2}{U}

Illus. Anthony Francisco #83/264

Undead Alchemist

{3}{u} - Creature - Zombie - (Rare) - 4/2

If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.

Illus. Michael C. Hayes #84/264

Schwarz(42/42)

Abattoir Ghoul

{3}{b} - Creature - Zombie - (Uncommon) - 3/2

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Illus. Volkan Baga 85/264

Altar's Reap

{1}{b} - Instnat - (Common)

As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards.

Illus. Donato Giancola #86/264

Army of the Damned

{5}{B}{B}{B} - Sorcery - (Mythic Rare)

Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. Flashback {7}{B}{B}{B}

Sometimes death comes knocking. Sometimes it tears down the walls.

Illus. Ryan Pancoast #87/264

Bitterheart Witch

{4}{b} - Creature - Human Shaman - (Uncommon) - 1/2

Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

Illus. Karl Kopinski #88/264

Bloodgift Demon

{3}{B}{B} - Creature - Demon - (Rare) - 5/4

Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.

He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.

Illus. Peter Mohrbacher #89/264

Bloodline Keeper

{2}{B}{B} - Creature - Vampire - (Rare) - 3/3

Flying
{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.
{B}: Transform Bloodline Keeper.
Activate this ability only if you control five or more vampires.

Illus. Jason Chan #90a/264

Lord of Lineage

{b} - Creature - Vampire - (Rare) - 5/5

Flying
Other Vampire creatures you control get +2/+2.
{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.

Illus. Jason Chan #90b/264

Brain Weevil

{3}{b} - Creature - Insect - (Common) - 1/1

Intimidate
Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

Illus. Anthony Jones #91/264

Bump in the Night

{B} - Sorcery - (Common)

Target opponent loses 3 life.
Flashback {5}{R}

It's not just the wind. It's not all in your head. And it's definitely something to worry about.

Illus. Kev Walker #92/264

Corpse Lunge

{2}{B} - Instant - (Common)

As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.

Illus. Christopher Moeller #93/264

Curse of Death's Hold

{3}{B}{B} - Enchantment - Aura Curse - (Rare)

Enchant Player
Creatures enchanted player controls gets -1/-1.

May you and all your kin waste and wither until your clan is no more.

Illus. Clint Cearley #94/264

Curse of Oblivion

{3}{b} - Enchantment - Aura Curse - (Common)

Enchant player
At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

Illus. Jana Schirmer & Johannes Voss #95/264

Dead Weight

{b} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature gets -2/-2.

Illus. Randy Gallegos #96/264

Diregraf Ghoul

{B} - Creature - Zombie - (Uncommon) - 2/2

Diregraf Ghoul enters the battlefield tapped.

„At least this one still has arms and legs. Well, most of its legs.“
-Enslow, ghoulcaller of Nephalia

Illus. Dave Kendall #97/264

Disciple of Griselbrand

{1}{b} - Creature - Human Cleric - (Uncommon) - 1/1

{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Illus. Clink Cearley #98/264

Endless Ranks of the Dead

{2}{B}{B} - Enchantment - (Rare)

At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down.

With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.

Illus. Ryan Yee #99/264

Falkenrath Noble

{3}{B} - Creature - Vampire - (Uncommon) - 2/2

Flying
Whenever Falkenrath Novle or another creature dies, target player loses 1 life and you gain 1 life.

Illus. Slawomir Maniak #100/264

Ghoulcaller's Chant

{b} - Sorcery - (Common)

Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand.

Illus. Randy Gallegos #101/264

Ghoulraiser

{1}{b}{b} - Creature - Zombie - (Common) - 2/2

When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.

Illus. Steve Prescott #102/264

Gruesome Deformity

{b} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature has intimidate.

Illus. Matt Sterart #103/264

Heartless Summoning

{1}{B} - Entchantment - (Rare)

Creature spells you cast cost {2} less to cast.
Creatures you control -1/-1.

„They won't be winning any beauty pageants, but they'll do the trick.“
-Enslow, ghoulcaller of Nephalia

Illus. Anthony Palumbo #104/264

Liliana of the Veil

{1}{B}{B} - Planeswalker - Liliana - (Mythic Rare)

[+1]: Each player discards a card.
[-2]: Target player sacrifices a creature.
[-6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
(3)

Illus. Steve Argyle #105/264

Manor Skeleton

{1}{b} - Creature - Skeleton - (Common) - 1/1

Haste
{1}{b}: Regenerate Manor Skeleton.

Illus. Eric Deschamps #106/264

Markov Patrician

{2}{b} - Creature - Vampire - (Common) - 3/1

Lifelink

Illus. Jana Schirmer & Johannes Voss #107/264

Maw of the Mire

{4}{b} - Sorcery - (Common)

Destroy target land. You gain 4 life.

Illus. Vincent Proce #108/264

Moan of the Unhallowed

{2}{B}{B} - Sorcery - (Uncommon)

Put two 2/2 black Zombie creature tokens onto the battlefield.
Flashback 5{B}{B}

For a ghoul, every village is a buffet and every disaster is a reunion.

Illus. Nils Hamm #109/264

Morkrut Banshee

{3}{B}{B} - Creature - Spirit - (Uncommon) - 4/4

Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.}

Let go your grudges, or risk wandering the bogs forever in a murderous rage.„
– Hildin, priest of Avavyn

Illus. Svetlin Velinov #110/264

Night Terrors

{2}{b} - Sorcery - (Common)

Target player reveals his or her hand. You choose a nonland card from it. Exile that card.

Illus. Christopher Moeller #111/264

Reaper from the Abyss

{3}{B}{B}{B} - Creature - Demon - (Mythic Rare) - 6/6

Flying
Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-demon creature.

Avacyn has deserted you. I welcome your devotion in her stead.

Illus. Matt Stewart #112/264

Rotting Fensnake

{3}{b} - Creature - Zombie Snake - (Common) - 5/1

Illus. Tomasz Jedruszek #113/264

Screeching Bat

{2}{B} - Creature - Bat - (Uncommon) - 2/2

Flying
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Illus. Slawomir Maniak #114a/264

Stalking Vampire

Creature - Vampire - 5/5

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.

Each form she takes is an exploration of the senses.

Illus. Slawomir Maniak #114b/264

Sever the Bloodline

{3}{B} - Sorcery - (Rare)

Exile target creature and all other creatures with the same name as that creature.
Flashback {5}{B}{B}

Illus. Clint Cearley #115/264

Skeletal Grimace

{1}{B} - Enchantment Aura - (Common)

Enchant creature
Enchanted creature gets +1/+1 and has “{B}: Regenerate this creature.„

„And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?“
–Jadar, ghoulcaller of Nephalia

Illus. Eric Deschamps #116/264

Skirsdag High Priest

{1}{B} -Creature - Human Cleric - (Rare) - 1/2

Morbid - {T}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.

„Thraben's pleas fall of deaf ears. Ours do not.“

Illus. Jason A. Engle #117/264

Stromkirk Patrol

{4}{b} - Creature - Vampire - (Common) - 4/3

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

Illus. Karl Kopinski #118/264

Tribute to Hunger

{2}{b} - Instant - (Uncommon)

Target opponent sacrifices a creature. You gain life equal to that creature's toughness.

Illus. Dave Kendall #119/264

Typhoid Rats

{b} - Creature - Rat - (Common) - 1/1

Deathtouch

Illus. Kev Walker #120/264

Unbreathing Horde

{2}{B} - Creature Zombie - (Rare) - 0/0

Unbreathing Horde comes into play with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard.
If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it.

Illus. Dave Kendall #121/264

Unburial Rites

{4}{b} - Sorcery - (Uncommon)

Return target creature card from your graveyard to the battlefield.

Flashback {3}{w}

All crave the Blessed Sleep. Few receive it.

Illus. Ryan Pancoast #122/264

Vampire Interloper

{1}{B} - Creature Vampire Scout - (Common) - 2/1

Flying

Vampire Interloper can't block.

He listens to every heartbeat, deciding which one of hundreds he will stop.

Illus. James Ryman #123/264

Victim of Night

{B}{B} - Instant - (Common)

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

Illus. Winona Nelson #124/264

Village Cannibals

{2}{B} - Creature - Human - (Uncommon) - 2/2

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

They have endured the horrors of Innistrad by becoming the worst monsters of all.

Illus. Bud Cook #?/264

Walking Corpse

{1}{B} - Creature - Zombie - (Common) - 2/2

Illus. Igor Kieryluk #126/264

Rot(42/42)

Ancient Grudge

{1}{r} - Instant (Common)

Destroy target artifact.
Flashback {g}

Illus. Ryan Yee #127/264

Ashmouth Hound

{1}{r} - Creature - Elemental Hound - (Common) - 2/1

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Illus. Daarken #128/264

Balefire Dragon

{5}{R}{R} - Creature - Dragon - (Mythic Rare) - 6/6

Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly - for die you will.

Illus. Eric Deschamps #?/264

Blasphemous Act

{8}{R} - Sorcery - (Rare)

Blasphemous Act costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

„Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything.“
- Thalia, Knight-Cathar

Illus. Daarken #130/264

Bloodcrazed Neonate

{1}{R} - Creature - Vampire - (Common) - 2/1

Bloodcrazed Neonate attacks each turn if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

While elder vampires select their meals with care, the newly sired frenzy at the first whiff.

Illus. Cynthia Sheppard #131/264

Brimstone Volley

{2}{R} - Instant - (Common)

Brimstone Volley deals 3 damage to target creature or player.
Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.

Illus. Eytan Zana #132/264

Burning Vengeance

{2}{r} - Enchantment - (Uncommon)

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.

Illus. Raymond Swanland 133/264

Charmbreaker Devils

{5}{R} - Creature - Devil - (Rare) - 4/4

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn

Illus. Dan Scott #134/264

Crossway Vampire

{1}{r}{r} - Creature - Vampire - (Common) - 3/2

When Crossway Vampire enters the battlefield, target creature can't block this turn.

Illus. Mark Evans #135/264

Curse of Stalked Prey

{1}{R} - Enchantment - Aura Curse - (Rare)

Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

„Innocent thorns can fill the air with your bloodscent. Don't stray from the path.“
–Elmut, crossway watcher

Illus. Christopher Moeller #136/264

Curse of the Nightly Hunt

{2}{r} - Enchantment - Aura Curse - (Uncommon)

Enchant Player
Creatures enchanted palyer controls attack each turn if able.

Illus. Daarken #137/264

Curse of the Pierced Heart

{1}{r} - Enchantment - Aura Curse - (Common)

Enchant Player
At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.

Illus. E.M. Gist #138/264

Desperate Ravings

{1}{r} - Instant - (Uncommon)

Draw two cards, then discard a card at random.
Flashback {2}{u}

Illus. John Stanko #139/264

Devil's Play

{X}{R} - Sorcery - (Rare)

Devil's Play deals X damage to target creature or player.
Flashback {X}{R}{R}{R}

A devil's hands are never idle.

Illus. Austin Hsu #140/264

Falkenrath Marauders

{3}{R}{R} - Creature - Vampire Warrior - (Rare) - 2/2

Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

A devil's hands are never idle.

Illus. James Ryman #141/264

Feral Ridgewolf

{2}{R} - Creature - Wolf - (Common) - 1/2

Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.

Illus. Martina Pilcerova #142/264

Furor of the Bitten

{r} - Enchantment - Aura - (Common)

Enchant creature

Enchanted creature gets +2/+2 and attacks each turn if able.

Illus. Randy Gallegos #143/264

Geistflame

{R} - Instant - (Common)

Geistflame deals 1 damage to target creature or player.
Flashback {3}{R}

Illus. Scott Chou #144/264

Hanweir Watchkeep

{2}{R} - Creature - Human Warrior Werewolf - (Uncommon) - 1/5

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Illus. Wayne Reynolds #145a/264

Bane of Hanweir

{r} - Creature Werewolf - (Uncommon) 5/5

Bane of Hanweir attacks each turn if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform.

Illus. Wayne Reynolds #145b/264

Harvest Pyre

{1}{r} - Instant - (Common)

As an additional cost to cast Harvest Pyre, exile X cards from your graveyard.
Harvest Pyre deals X damage to target creature.

Illus. Ryan Yee #146/264

Heretic's Punishment

{4}{r} - Enchantment - (Rare)

{3}{r}: Chose target creature or player, then put the top 3 cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.

Illus. Vincent Proce #147/264

Infernal Plunge

{R} - Sorcery - (Common)

As an additional cost to cast Infernal Plunge, sacrifice a creature.
Add {R}{R}{R} to your mana pool.

Illus. Daarken #148/264

Instigator Gang

{3}{R} - Creature - Human Werewolf - (Rare) - 2/3

Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Illus. Greg Staples #149a/264

Wildblood Pack

{r} - Creature - Werewolf - (Rare) - 5/5

Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

Illus. Greg Staples #149b/264

Into the Maw of Hell

{4}{R}{R} - Sorcery - (Uncommon)

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Illus. Raymond Swanland #150/264

Kessig Wolf

{2}{r} - Creature - Wolf - (Common) - 3/1

{1}{r}: Kessig Wolf gains first strike until end of turn.

Illus. Wayne Reynolds #151/264

Kruin Outlaw

{1}{R}{R} - Creature - Human Rogue Werewolf - (Rare) - 2/2

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

„Hold tight. I've got a surprise for them.“

Illus. David Rapoza #152a/264

Terror of Kruin Pass

{r} - Creature - Werewolf - (Rare) - 3/3

Double strike
Each Werewolf you control can't be blocked except by two or more creatures.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Illus. David Rapoza #152b/264

Night Revelers

{4}{r} - Creature - Vampire - (Common) - 4/4

Night Revelers has haste as long as an opponent controls a human.

Illus. Steve Argyle #153/264

Nightbird's Clutches

{1}{r} - Sorcery - (Common)

Up to two target creatures can't block this turn.
Flashback {3}{r}

Illus. Jason A. Engle #154/264

Past in Flames

{3}{R} - Instant - (Mythic Rare)

Each instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4]{R}

Illus. Anthony Jones #155/264

Pitchburn Devils

{4}{r} - Creature - Devil - (Common) - 3/3

When Pitchburn Devils dies, it deals 3 damage to target creature or player.

Illus. Johann Bodin #156/264

Rage Thrower

{5}{r} - Creature - Human Shaman - (Uncommon) - 4/2

Whenever another creature dies, Rage Thrower deals 2 damage to target player.

Illus. Peter Mohrbacher #157/264

Rakish Heir

{2}{R} - Creature - Vampire - (Uncommon) - 2/2

Whenever a vampire you control deals combat damage to a player, put a +1/+1 counter on it.

If you're not having fun, what's the point of living forever?“ Illus. Winona Nelson #158/264

Reckless Waif

{r} - Creature - Human Rogue Werewolf - (Uncommon) - 1/1

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif

Illus. Michael C. Hayes #159a/264

Merciless Predator

{r} - Creature - Werewolf - (Uncommon) - 3/2

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

Illus. Michael C. Hayes #159b/264

Riot Devils

{2}{r} - Creature - Devil - (Common) - 2/3

Illus. Svetlin Velinov #160/264

Rolling Tremblor

{2}{r} - Sorcery - (Uncommon)

Rolling Temblor deals 2 damage to each creature without flying.
Flashback {4}{r}{r}

Illus. Cliff Childs #161/264

Scourge of Geier Reach

{3}{r}{r} - Creature - Elemental - (Uncommon) - 3/3

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Illus. Jung Park #162/264

Skirsdag Cultist

{2}{R}{R} - Creature - Human Shaman - (Uncommon) - 2/2

{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.

„Within blood is life. Within life is fire. Within fire is the path to our master's glory!“

Illus. Slawomir Maniak #163/264

Stromkirk Noble

{R} - Creature - Vampire - (Rare) - 1/1

Stromkirk Noble can't be blocked by Humans.
When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

„A responsible king walks among his subjects.“

Illus. James Ryman #164/264

Tormented Pariah

{3}{R} - Creature - Human Warrior Werewolf - (Common) - 3/2

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

Illus. Bud Cook #165a/264

Rampaging Werewolf

{r} - Creature - Werewolf - (Common) - 6/4

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.

Illus. Bud Cook #165b/264

Traitorous Blood

{1}{r}{r} - Sorcery - (Common)

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Illus. Raymond Swanland #166/264

Vampiric Fury

{1}{R} - Instant - (Common)

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

Many peasants secretly admire vampires' galmour and elegance-until they witness a moment of pure bloodlust.

Illus. Matt Stewart #167/264

Village Ironsmith

{1}{R} - Creature - Human - Werewolf - (Common) - 1/1

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Illus. Christopher Moeller #168a/264

Ironfang

{r} - Creature - Werewolf - (Common) - 3/1

First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

Each morning, he repairs the front door.

Illus. Christopher Moeller #168b/264

Grün(43/43)

Ambush Viper

{1}{G} - Creature - Snake- (Common) - 2/1

Flash
Deathtouch

Illus. Alan Pollack #169/264

Avacyn's Pilgrim

{G} - Creature - Human Monk - (Common) - 1/1

{T}: Add {W} to your mana pool.

„Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch.“

Illus. Jana Schirmer & Johannes Voss #170/264

Boneyard Wurm

{1}{G} - Creature - Wurm - (Uncommon) - */*

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

The only thing it likes more than discovering a pit of bones is adding to it.

Illus. Jaime Jones #171/264

Bramblecrush

{2}{g}{g} - Sorcery - (Uncommon)

Destroy target noncreature permanent.

Illus. Drew Baker #172/264

Caravan Vigil

{g} - Sorcery - (Common=

Search your library for a basic land card, reveal it, put it into your hand then shuffle your library.
Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Illus. Drew Baker #173/264

Creeping Renaissance

{3}{g}{g} - Sorcery - (Rare)

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand

Flashback {5}{g}{g}

Illus. Tomasz Jedruszek #174/264

Darkthicket Wolf

{1}{g} - Creature - Wolf - (Common) - 2/2

{2}{g}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Illus. Wayne England 175/264

Daybreak Ranger

{2}{G} - Creature - Human - Archer - Werewolf - (Rare) - 2/2

{T}: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Illus. Steve Prescott #176a/264

Nightfall Predator

{g} - Creature - Werewolf - (Rare) - 4/4

{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

Illus. Steve Prescott #176b/264

Elder of Laurels

{2}{G} - Creature - Human Advisor - (Rare) - 2/3

{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Illus. Terese Nielsen #177/264

Essence of the Wild

{3}{G}{G}{G} - Creature - Avatar - (Mythic Rare) - 6/6

Creatures you control enter the battlefield as a copy of Essence of the Wild.

Wander too far into the wild and it may take you for its own.

Illus. Terese Nielsen #178/264

Festerhide Boar

{3}{g} - Creature - Boar - (Common) - 3/3

Trample
Morbid - Festerhide Board enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Illus. Nils Hamm #179/264

Full Moon's Rise

{1}{G} - Entchantment - (Uncommon)

Werewolf creatures you control get +1/+0 and have trample.
Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

Illus. Terese Nielsen #180/264

Garruk Relentless

{3}{G} - Planeswalker - Garruk - (Mythic Rare)

When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
0: Put a 2/2 green Wolf creature token onto the battlefield.
3

Illus. Eric Deschamps #181a/264

Garruk, the Veil-Cursed

{b/g} - Planeswalker - Garruk - (Mythic Rare)

+1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.
-1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
-3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Illus. Eric Deschamps #181b/264

Gatstaf Shepherd

{1}{G} - Creature - Human - Werewolf - (Uncommon) - 2/2

At the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd.

Illus. Mark Evans #182a/264

Gatstaf Howler

{g} - Creature - Werewolf - (Uncommon) - 3/3

Intimidate
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler.

„What's worse than a wolf in sheep's clothing?“
-Wolfhunter's riddle

Illus. Mark Evans #182b/264

Gnaw to the Bone

{2}{g} - Instant - (Common)

You gain 2 life for each creature card in your graveyard.
Flashback {2}{g}

Illus. Scott Chou #183/264

Grave Bramble

{1}{g}{g} - Creature - Plant - (Common) - 3/4

Defender, protection from Zombies*

Nature abhors a zombie.

Illus. Anthony Jones #184/264

Grizzled Outcasts

{4}{G} - Creature - Human Werewolf - (Common) - 4/4

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Illus. Randy Gallegos #185a/264

Krallenhorde Wantons

{g} - Creature - Werewolf - (Common) - 7/7

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.

Illus. Randy Gallegos #185b/264

Gutter Grime

{4}{g} - Enchantment - (Rare)

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze token onto the battlefield with „This creature's power and toughness are each equal to the number of slime counters on Gutter Grime.“

Illus. Erica Yang #186/264

Hamlet Captain

{1}{g} - Creature - Human Warrior - (Uncommon) - 2/2

Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn.

Illus. Wayne Reynolds #187/264

Hollowhenge Scavenger

{3}{G}{G} - Creature - Elemental - (Uncommon) - 4/5

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Illus. Slawomir Maniak #188/264

Kessig Cagebreakers

{4}{G} - Creature - Human Rogue - (Rare) - 3/4

Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.

„They put bars on these noble beasts and then wonder why werewolves target our towns.“

Illus. Wayne England #189/264

Kindercatch

{3}{g}{g}{g} - Creature - Spirit - (Common) - 6/6

Illus. Terese Nielsen #190/264

Lumberknot

{2}{g}{g} - Creature - Treefolk - (Uncommon) - 1/1

Hexproof
Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Illus. Jason A. Engle #191/264

Make a Wish

{3}{G} - Sorcery - (Uncommon)

Return two cards at random from your graveyard to your hand.

„They put bars on these noble beasts and then wonder why werewolves target our towns.“

Illus. Howard Lyon #192/264

Mayor of Avabruck

{1}{G} - Creature - Human - Advisor - Werewolf - (Rare) - 1/1

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

He can deny his true nature for only so long.

Illus. Svetlin Velinov #193a/264

Howlpack Alpha

{g} - Creature - Werewolf - (Rare) - 3/3

Other Werewolf and Wolf creatures you control get +1/+1.
At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Illus. Svetlin Velinov #193b/264

Moldgraf Monstrosity

{4}{g}{g}{g} - Creature - Insect - (Rare) - 8/8

Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Illus. Tomasz Jedruszek #194/264

Moonmist

{1}{G} - Instant - (Common)

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.

Illus. Ryan Yee #195/264

Mulch

{1}{G} - Sorcery - (Common)

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Illus. Christopher Moeller #196/264

Naturalize

{1}{G} - Instant - (Common)

Destroy target artifact or enchantment.

Illus. Scott Chou #197/264

Orchard Spirit

{2}{g} - Creature - Spirit - (Common) - 2/2

Orchard Spirit can't be blocked except by creatures with flying or reach.

Illus. Howard Lyon #198/264

Parallel Lives

{3}{G} - Enchantment - (Rare)

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.

Illus. Steve Prescott #199/264

Prey Upon

{G} - Sorcery - (Common)

Target creature you control fights target creature you don't control.

„You don't find many old werewolf hunters.“
-Paulin, trapper of Somberwald

Illus. Dave Kendall #200/264

Ranger's Guile

{g} - Instant - (Common)

Target creature you control gets +1/+1 and gains hexproof until end of turn.

Illus. Steve Prescott #201/264

Somberwald Spider

{4}{g} - Creature - Spider - (Common) - 2/4

Reach
Morbid - Somerwald Spider enters the battlefield with two or +1/+1 counters on it if a creature died this turn.

Illus. Volkan Baga #202/264

Spider Spawning

{4}{G} - Sorcery - (Uncommon)

Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.
Flashback {6}{B}

„Nobody's seen the Lady of Videns for years. Poor dear, no companions at all in that old castle.“
- Yonda of Gavony

Illus. Daniel Ljungren #203/264

Spidery Grasp

{2}{G} - Instant - (Common)

Untap target creature. It gets +2/+4 and gains reach until end of turn.

„Nobody's seen the Lady of Videns for years. Poor dear, no companions at all in that old castle.“
- Yonda of Gavony

Illus. James Ryman #204/264

Splinterfright

{2}{G} - Creature - Elemental - (Rare) - */*

Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, put the top two cards of your library into your graveyard.

Illus. Eric Deschamps #205/264

Travel Preparations

{1}{G} - Sorcery - (Common)

Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W}

Visiting a shrine at the start of a journey makes the traveler more likely to finish it.

Illus. Vincent Proce #206/264

Tree of Redemption

{3}{g} - Creature - Plant - (Mythic Rare) - 0/13

Defender
{t}: Exchange your life total with Tree of Redemption's toughness.

Illus. Vincent Proce #207/264

Ulvenwald Mystics

{2}{G}{G} - Creature - Human Shaman Werewolf - (Uncommon) - 3/3

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Illus. Dan Scott #208a/264

Ulvenwald Primordials

{g} - Creature - Werewolf - (Uncommon) - 5/5

{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

Illus. Dan Scott #208b/264

Villagers of Estwald

{2}{G} - Creature - Human Werewolf - (Common) - 2/3

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

„Whatever did this is near. Death reversion has not yet occurred. Be Alert!“

Illus. Kev Walker #209a/264

Howlpack of Estwald

{g} - Creature - Werewolf - (Common) - 4/6

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Illus. Kev Walker #209b/264

Woodland Sleuth

{3}{G} - Creature - Human Scout - (Uncommon) - 2/3

Morbid - When woodland sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

„Whatever did this is near. Death reversion has not yet occurred. Be Alert!“

Illus. Tomasz Jedruszek #210/264

Wreath of Geists

{G} - Enchantment - Aura - (Uncommon)

Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Before you travel the woods of Kessig, get permission from those who died trying.

Illus. Jason A. Engle #211/264

Multicolor(4/4)

Evil Twin

{2}{U}{B} - Creature - Shapeshifter - (Rare) - 0/0

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains „{U}{B}, {T}: Destroy target creature with the same name as this creature.

You can always tell the evil one by the dagger he's sticking in you.

Illus. Greg Staples #212/264

Geist of Saint Traft

{1}{U}{W} - Legendary Creaute - Spirit Cleric - (Mythic Rare) - 2/2

Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.

Illus. Igor Kieryluk #213/264

Grimgrin, Corpse-Born

{3}{U}{B} - Legendary Creaute - Zombie Warrior - (Mythic Rare) - 5/5

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

Illus. Peter Mohrbacher #214/264

Olivia Voldaren

{2}{B}{R} - Legendary Creature - Vampire - (Mythic Rare) - 3/3

Flying
1{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
3{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.

Illus. Eric Deschamps #215/264

Artefakte(22/22)

Blazing Torch

{1} - Arctifact - Equipment - (Common)

Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has “{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player.„
Equip {1}

Illus. Scott Shou #216/264

Butcher's Cleaver

{3} - Arctifact - Equipment - (Uncommon)

Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip {3}

Illus. Jason Felix #217/264

Cellar Door

{2} - Arctifact - (Uncommon)

{3},{T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creatue card, you put a 2/2 black zombie creature token onto the battlefield.

As if anyone needed another reason to avoid dark, dank cellards.

Illus. Rob Alexander #218/264

Cobbled Wings

{2} - Artifact - Equipment - (Common)

Equipped creature has flying.
Equip {1}

Illus. Matt Stewart #219/264

Creepy Doll

{5} - Artifact Creature - Construct - (Rare) - 1/1

Creepy Doll is indestructible.
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

„A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.“

Illus. Matt Stewart #220/264

Demonmail Hauberk

{4} - Artifact - Equipment - (Uncommon)

Equipped creature gets +4/+2.
Equip - Sacrifice a creature.

Illus. Jason Felix #221/264

Galvanic Juggernaut

{4} - Artifact Creature - Juggernaut - (Uncommon) - 5/5

Galvanic Juggernaut attacks each turn if able.
Galvanic Juggernaut doesn't untap during your untap step.
Whenever another creature dies, untap Galvanic Juggernaut.

Illus. Lucas Graciano #222/264

Geistcatcher's Rig

{6} - Artifact Creature - Construct - (Uncommon) - 4/5

When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.

Illus. Vincent Proce #223/264

Ghoulcaller's Bell

{1} - Artifact - (Common)

{t}: Each player puts the top card of his or her library into his or her graveyard.

Illus. Lars Grant-West #224/264

Graveyard Shovel

{2} - Artifact - (Uncommon)

{2}, {t}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.

Illus. Martina Pilcerova #225/264

Grimoire of the Dead

{4} - Legendary Artifact - (Mythic Rare)

{1}, {t}, Discard a card: Put a study counter on Grimoire of the Dead.

{t}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards in all graveyards onto the battlefield under your control. They are black Zombies in addition to their other colors and types.

Illus. Steven Belledin #226/264

Inquisitor's Flail

{2} - Artifact - Equipment - (Uncommon)

If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip {2}

Illus. Rob Alexander #227/264

Manor Gargoyle

{5} - Artifact Creature - Gargoyle - (Rare) - 4/4

Defender
Manor Gargoyle is indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.

Illus. Matt Stewart #228/264

Mask of Avacyn

{2} - Artifact - Equipment - (Uncommon)

Equipped creature gets +1/+2 and has hexproof.
Equip {3}

Illus. James Paick #229/264

One-Eyed Scarecrow

{3} - Artifact Creature - Scarecrow - (Common) - 2/3

Defender
Creatures with flying your opponents control get -1/-0.

Illus. David Kendall #230/264

Runechanter's Pike

{2} - Artifact - Equipment - (Rare)

Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard.
Equip {2}

Illus. John Avon #231/264

Sharpened Pitchfork

{2} - Artifact - Equipment - (Common)

Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip {1}

Illus. Winona Nelson #233/264

Silver-Inlaid Dagger

{1} - Artifact - Equipment - (Uncommon)

Equipped creature gets +2/+0
As long as equipped creature is a Human, it gets and additional +1/+0.
Equip {2}

Illus. Austin Hsu #233/264

Traveler's Amulet

{1} - Artifact - (Common)

{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

Illus. Alan Pollack #234/264

Trepanation Blade

{3} - Artifact - Equipment - (Uncommon)

Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.

Equip {2}

Illus. Daniel Ljunggren 235/264

Witchbane Orb

{4} - Artifact - (Rare)

When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.

Illus. John Avon #236/264

Wooden Stake

{2} - Arctifact - Equipment - (Common)

Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}

Illus. David Palumbo #237/264

Länder(12/12)

Clifftop Retreat

Land - (Rare)

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains.
{T}: Add {R} or {W} to your mana pool.

„Where cathars learn to fight not only demons and vampires, but but ignorance as well.“

Illus. John Avon #238/264

Gavony Township

Land - (Rare)

{T}: Add {1} to your mana pool.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

„Where cathars learn to fight not only demons and vampires, but but ignorance as well.“

Illus. Peter Mohrbacher #239/264

Ghost Quarter

Land - (Uncommon)

{T}: Add {1} to your mana pool.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library.

„Deserted, but not uninhabited.“

Illus. Peter Mohrbacher #240/264

Hinterland Harbor

Land - (Rare)

Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island.
{T}: Add {G} or {U} to your mana pool.

„In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.“

Illus. Karl Kopinski #241/264

Isolated Chapel

Land - (Rare)

Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp.
{T}: Add {W} or {B} to your mana pool.

„Not every church is a place of faith.“

Illus. Cliff Childs #242/264

Kessig Wolf Run

Land - (Rare)

{T}: Add {1} to your mana pool.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

Illus. Eytan Zana #243/264

Moorland Haunt

Land - (Rare)

{T}: Add {1] to your mana pool.
{W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Illus. James Paick #244/264

Nephalia Drownyard

Land - (Rare)

{T}: Add {1} to your mana pool.
{1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard.

„Some see a coastal disaster. I see a fully-stocked seagraf.“
-Jaadar, ghoulcaller of Nephalia

Illus. Cliff Childs #245/264

Shimmering Grotto

Land - (Common)

{T}: Add {1} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

Illus. Cliff Childs #?/264

Stensia Bloodhall

Land - (Rare)

{T}: Add {1} to your mana pool.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player.

Illus. John Avon #247/264

Sulfur Falls

Land - (Rare)

Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain.
{T}: Add {U} or {R} to your mana pool.

„Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.“

Illus. Cliff Childs #248/264

Woodland Cemetery

Land - (Rare)

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest.
{T}: Add {B} or {G} to your mana pool.

„Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.“

Illus. Lars Grant-West #249/264

Standardländer (15/15)

Plains (1)

Basic Land - Plains - (Common)

{t}: Add {w} to your mana pool.

Illus. Adam Paquette #250/264

Plains (2)

Basic Land - Plains - (Common)

{t}: Add {w} to your mana pool.

Illus. Jung Park #251/264

Plains (3)

Basic Land - Plains - (Common)

{t}: Add {w} to your mana pool.

Illus. Eytan Zama #252/264

Island (1)

Basic Land - Island - (Common)

{t}: Add {u} to your mana pool.

Illus. James Paick #253/264

Island (2)

Basic Land - Island - (Common)

{t}: Add {u} to your mana pool.

Illus. Adam Paquette #254/264

Island (3)

Basic Land - Island - (Common)

{t}: Add {u} to your mana pool.

Illus. Jung Park #255/264

Swamp (1)

Basic Land - Swamp - (Common)

{t}: Add {b} to your mana pool.

Illus. James Paick #256/264

Swamp (2)

Basic Land - Swamp - (Common)

{t}: Add {b} to your mana pool.

Illus. Adam Paquette #257/264

Swamp (3)

Basic Land - Swamp - (Common)

{t}: Add {b} to your mana pool.

Illus. Jung Park #258/264

Mountain (1)

Basic Land - Mountain - (Common)

{t}: Add {r} to your mana pool.

Illus. James Paick #259/264

Mountain (2)

Basic Land - Mountain - (Common)

{t}: Add {R} to your mana pool.

Illus. Adam Paquette #260/264

Mountain (3)

Basic Land - Mountain - (Common)

{t}: Add {r} to your mana pool.

Illus. Eytan Zama #261/264

Forest (1)

Basic Land - Forest - (Common)

{t}: Add {g} to your mana pool.

Illus. James Paick #262/264

Forest (2)

Basic Land - Forest - (Common)

{t}: Add {g} to your mana pool.

Illus. Jung Park #263/264

Forest (3)

Basic Land - Forest - (Common)

{t}: Add {g} to your mana pool.

Illus. Eytan Zama #264/264

rumors/innistrad/spoiler.txt · Zuletzt geändert: 09.09.2012 00:59 (Externe Bearbeitung)

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