Undercity // The Initiative TokenUndercity // The Initiative Token

Undercity // The Initiative Token

Dungeon - Undercity // Card
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance -- Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge -- Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well -- Scry 2. (Leads to: Arena, Stash)
Trap! -- Target player loses 5 life. (Leads to: Archives)
Arena -- Goad target creature. (Leads to: Archives, Catacombs)
Stash -- Create a Treasure token. (Leads to: Catacombs)
Archives -- Draw a card. (Leads to: Throne of the Dead Three)
Catacombs -- Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three -- Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.

Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative.
Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you're in a dungeon, advance to the next room. If you're not, enter Undercity. You can take the initiative even if you already have it.)
  • [TCLB] Battle for Baldur's Gate Tokens #20 (C)