底密尔会堂守卫 (Dimir House Guard) (zhs)
Creature - Skeleton | Power/Toughness: 2 / 3 (CMC 4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)