Enigma Thief

Enigma Thief

Creature - Sphinx Rogue | Power/Toughness: 5 / 5 (CMC 7)
Prowl (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.)
Flying
When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.