Baneblade Scoundrel // Baneclaw MarauderBaneblade Scoundrel // Baneclaw Marauder

Baneblade Scoundrel // Baneclaw Marauder

Creature - Human Rogue Werewolf // Creature - Werewolf | Power/Toughness: 4 / 3 (CMC 4)
Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)