Baneblade Scoundrel // Baneclaw Marauder
Creature - Human Rogue Werewolf // Creature - Werewolf
| Power/Toughness:
4 / 3
(CMC 4)
Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
- [MID] Innistrad: Midnight Hunt #85 (U)