Enter the Unknown
Enter the Unknown {G}
Sorcery
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.
Latest set: [RIX] Rivals of Ixalan ( U · #128 )