[GP] Orzhov Guildmage, Leap of Flame etc.
Erstellt von DrLambda, 08. Jan 2006 16:57
4 Antworten in diesem Thema
#1 Geschrieben 08. Januar 2006 - 16:57
Beastmaster's Magemark
Enchantment - Aura ©
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Primeval Light
Sorcery (U)
Destroy all enchantments target player controls.
Petrified Wood-Kin
Creature - Elemental Warrior ®
Bloodthirst X
Petrified Wood-Kin can't be countered.
Protection from instants
3/3
Leap of Flame
Instant ©
Replicate
Target creature gets +1/+0 and gains flying and first strike until end of turn.
Orzhov Guildmage W/B W/B
Creature - Human Wizard (U)
: Target player gains 1 life.
: Each player loses 1 life.
2/2
Sword of the Paruns
Artifact - Equipment ®
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: Tap or untap equipped creature.
Equip
Parallectric Feedback
Instant ®
Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.
Orzhov Basilica
Land ©
Orzhov Basilica comes into play tapped.
When Orzhov Basilica comes into play, return a land you control to its owner's hand.
: Add to your mana pool.
Enchantment - Aura ©
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Primeval Light
Sorcery (U)
Destroy all enchantments target player controls.
Petrified Wood-Kin
Creature - Elemental Warrior ®
Bloodthirst X
Petrified Wood-Kin can't be countered.
Protection from instants
3/3
Leap of Flame
Instant ©
Replicate
Target creature gets +1/+0 and gains flying and first strike until end of turn.
Orzhov Guildmage W/B W/B
Creature - Human Wizard (U)
: Target player gains 1 life.
: Each player loses 1 life.
2/2
Sword of the Paruns
Artifact - Equipment ®
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: Tap or untap equipped creature.
Equip
Parallectric Feedback
Instant ®
Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.
Orzhov Basilica
Land ©
Orzhov Basilica comes into play tapped.
When Orzhov Basilica comes into play, return a land you control to its owner's hand.
: Add to your mana pool.
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Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
- Rich Cook
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#3 Geschrieben 08. Januar 2006 - 17:35
ist schon bekannst wieviel Bllodthirst die uncounterbare crea hat?Für halt arg teuer,frag bar ob die so spielbar ist.
Der Guildmage gefällt mir,auch wenn man die Fähigkeit günstiger hätte machen können (wenn ich da so an den Blau/Roten denk).
Das Eqipment ist recht lustig,Angreifen-->+2/+0,und beim Blocken umgekehrt...
Man könnte ja angreifen (+2/+0),Damage aufn Stack,dann Enttappen (+0/+2),dann kommt sie echt lustig.
Der Guildmage gefällt mir,auch wenn man die Fähigkeit günstiger hätte machen können (wenn ich da so an den Blau/Roten denk).
Das Eqipment ist recht lustig,Angreifen-->+2/+0,und beim Blocken umgekehrt...
Man könnte ja angreifen (+2/+0),Damage aufn Stack,dann Enttappen (+0/+2),dann kommt sie echt lustig.
#4 Geschrieben 08. Januar 2006 - 17:50
Blaargh. Ich splitte den Thread heute oder morgen mal. Ich finde da gar nix mehr.
Mein Blog
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
- Rich Cook
[DCI Magic Rules Advisor] - [Team KoMa] - [Twitter]
#5 Geschrieben 08. Januar 2006 - 18:03
Die Kreatur hat Bloodthirst X, das steht fest, dass heißt das Bloodthirst ist abhängig davon, wieviel Schaden dem Spieler zugefügt wurde ...
@Doc
Ich wollt einfach nicht für alle paar Karten einen Thread eröffnen ...
@Doc
Ich wollt einfach nicht für alle paar Karten einen Thread eröffnen ...
Bearbeitet von bobonator, 08. Januar 2006 - 18:04.
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