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Neue Waffen-Frames ab dem 30. Juli

14. Juli 2020 - 18:25



Say goodbye to the old weapon frames because they're going away on July 30! No more will you possibly get confused by the very faded border indicating which weapon belongs to each class because now they share the same style as normal cards! We haven't seen all the frames yet, but things are looking nice for Hunter!


Quote From Blizzard:



With the introduction of Dual-Class cards, we went back and applied a class specific frame to every weapon in Hearthstone. Class specific weapon frames will appear in-game starting July 30.


Scholomance Academy - neue Erweiterung angekündigt

13. Juli 2020 - 21:34



Da haben wirs:






  • The expansion releases on August 6, 2020.
  • Kel'Thuzad is the pre-order Mage hero! He comes with a card back.
  • Dual-class Cards! Some cards can be played by more than one class. They have special borders.
  • Spellburst is a new keyword. 1-time effect after you cast a spell.
  • Transfer Student is available today, for free, for logging in.
    • There are 25 different effects!
  • Weapon frame updates are coming on July 30!





Introducing Dual Class Cards

Scholomance Academy is renowned for providing its pupils with a richly varied magical education across multiple mystical disciplines. Dual-Class cards embody this cross-pollination of learnings by mashing up unique mechanics inspired by both classes’ strengths, unlocking a whole new spectrum of gameplay possibilities​. These Dual-Class cards make up 40 of the 135 cards to be released with Scholomance Academy. Each Dual-Class combination also includes a shared Legendary minion—that course's professor!


The 10 class combinations are:

  • Druid/Hunter
  • Hunter/Demon Hunter
  • Demon Hunter/Warlock
  • Warlock/Priest
  • Priest/Paladin
  • Paladin/Warrior
  • Warrior/Rogue
  • Rogue/Mage
  • Mage/Shaman
  • Shaman/Druid


New Keyword: Spellburst




Scholomance Academy introduces a new keyword: Spellburst, a one-time only effect when you cast a spell! With a Spellburst minion or weapon in play, casting a Spell will activate its Spellburst effect. Spellburst minions add a new way to combo, play, and spell-blast your way to Legend!


Studies are new spells that allow you to Discover a card immediately and also reduce the mana cost of the next card you play of that type. At Scholomance Academy, dedicated study is rewarded with power!

Year of the Phoenix Phase 2



Scholomance Academy marks the beginning of the second phase of the Year of the Phoenix. Between now and the next expansion, you can expect several major updates from us, including balance patches, new Battlegrounds Heroes and minions, a seasonal event, and what was previously spell-locked—a new solo experience and Battlegrounds feature! Let’s not forget—a new game mode is on its way as well! We’ll have more details to share on these exciting developments in the months to come.   

Pre-Purchase Scholomance Academy

Pre-purchase one or both Scholomance Academy bundles, available in-game and on the Battle.net web shop!

The Mega Bundle includes 85 Scholomance Academy card packs and, for the first time ever, 5 of those will be Golden Scholomance Academy packs—each filled with Golden cards! The Mega Bundle also includes one random Scholomance Academy Golden Legendary card, the Kel’Thuzad Mage Hero, the Kel'Thuzad card back, and a Tavern Pass, which includes 4 Arena tickets.







Ich find den Transfer Student so mega wonky, aber ultra witzig xD

Und das sind seine Effekte:


Classic Boards
  • Orgrimmar - Battlecry: Deal 2 Damage
  • Stormwind - Divine Shield
  • Stranglethorn - Stealth, Poisonous
  • Pandaria - Battlecry: Give a friendly minion +1/+2.
Expansions (Pre Years)
  • Naxxramas - Deathrattle: Add a random Deathrattle minion to your hand.
  • Goblins vs Gnomes - Battlecry and Deathrattle: Add a Spare Part to your hand.
  • Blackrock Mountain - At the end of your turn, reduce the cost of a random card in your hand by (2).
  • The Grand Tournament - Inspire: Draw a card.
  • The Museum (Explorers) - Battlecry: Discover a new Basic Hero Power.
  • Excavation Site (Explorers) - Battlecry: Add a random weapon to your hand.
Year of the Kraken
  • Stormwind (Old Gods) - Battlecry: Spend all your mana, summon a minion of that cost.
  • Karazhan - Battlecry: Add a Karazhan portal spell to your hand.
  • Mean Streets of Gadgetzan - Battlecry: Give a random minion in your hand +2/+2.
Year of the Mammoth
  • Un'goro - Battlecry: Adapt.
  • Frozen Throne - Deathrattle: Add a random Death Knight card to your hand.
  • Kobolds and Catacombs - Battlecry: Recruit a minion that costs (2) or less.
Year of the Raven
  • The Witchwood - Echo, Rush.
  • Boomsday - Taunt, Battlecry: If you have 10 mana crystals gain +5/+5.
  • Rastakhans Rumble - Rush, Overkill: Draw a card.
Year of the Dragon
  • Dalaran - Battlecry: Add a Lackey to your hand.
  • Uldum - Reborn.
  • Uldum (Alt) - Battlecry: Add an Uldum plague spell to your hand.
  • Dragons - Battlecry: Discover a Dragon.
Year of the Phoenix
  • Ashes of Outland - Dormant for 2 turns, then deal 3 damage to two random enemy minions.
  • Scholomance Academy - Battlecry: Add a Dual Class card to your hand.


Weitere Nerfs für den 14.07.2020 angekündigt

10. Juli 2020 - 19:50


On July 14, we’ll be releasing a patch that includes balance updates for several cards in Standard. Craftable cards listed below will be eligible for a full dust refund for two weeks after the 17.6 patch goes live.

Dragonqueen Alexstrasza

  • Old: Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (0). → New: Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (1).

Corsair Cache

  • Old: Draw a weapon. Give it +1/+1. → New: Draw a weapon. Give it +1 Durability.


  • Old: Swap your Hero Power to “Deal 5 damage.” After 2 uses, swap it back. → New: Swap your Hero Power to “Deal 4 damage.” After 2 uses, swap it back.

Kayn Sunfury

  • Old: 3 Attack, 5 Health → New: 3 Attack, 4 Health.

Warglaives of Azzinoth

  • Old: [Cost 5] → New: [Cost 6].


  • Old: [Cost 6] → New: [Cost 7].

Fungal Fortunes

  • Old: [Cost 2] → New: [Cost 3].

Galakrond, the Nightmare

  • Old: Battlecry: Draw 1 card. It costs (0). → New: Battlecry: Draw 1 card. It costs (1).

Galakrond, the Apocalypse (Rogue)

  • Old: Battlecry: Draw 2 cards. It costs (0). → New: Battlecry: Draw 2 cards. They cost (1).

Galakrond, Azeroth's End (Rogue)

  • Old: Battlecry: Draw 4 cards. It costs (0). → New: Battlecry: Draw 4 cards. They cost (1).

We have some Battlegrounds updates planned for the near future as well. Stay tuned!




Commander Spellbook - Sammlung von EDH-Combos

02. Juli 2020 - 13:56

Ich bin seit einigen Monaten auf dem Commander Spellbook Discord Server, der es sich zur Aufgabe gemacht hat, Kartencombos zu sammeln, die in Commander gern gespielt werden. Jetzt gerade wurde ich mit einem @everyone angepingt und hab gesehen, dass sie jetzt eine Website haben:



Dort kann man nach Kartenkombos suchen, zum Beispiel über Einzelkarten. Gibt man in die Suchleiste beispielsweise "Deadeye Navigator" ein, erscheinen sofort sämtliche gesammelten Kombos, die den Navigator beinhalten.

Ich denke, das lohnt sich besonders im Deckbau-Prozess, um zu sehen, ob es Interaktionen zwischen einigen Karten gibt, die man vielleicht vorher übersehen hätte, oder aber, damit man weitere Karten findet, die für Interaktionen sorgen. Man kann zum Beispiel auch nach Farben filtern, um eine Vorauswahl nach Color Identity zu treffen.


Die Website befindet sich gerade noch im Aufbau, es sind noch längst nicht alle Combos aus dem Discord Server übertragen, aber hat jetzt schon über 1000 verschiedene Combos.

Und wenn sie von Combos sprechen, meinen sie tatsächlich:


For the sake of this catalogue, a combo is defined as an interaction between two or more cards that result in an infinite or near-infinite interaction loop, or an almost-assured win.


Ich werde die Seite wohl wie EDHRec als eine Ressource zum Deckbau nutzen, wenn ich Instant-Wins im Deck haben will und wollte sie mit diesem Post nur kurz vorstellen, weil es einige hier vielleicht auch interessieren könnte.

Regeländerung bezüglich Linked Abilities

23. Juni 2020 - 20:02




Linked abilities can get weird when one of the abilities exiles one card and the other talks about the one exiled card, but through shenanigans like Panharmonicon, we get two exiled cards. The rules around resolving this weirdness were accidentally tripping on their own feet. They said that talking about "a" card saw all of the cards if we were getting information on them or taking actions on them, but that's not true—every ability taking actions on the cards wanted you to pick one. This rule's been updated to say so. Abilities that ask for information about the cards still check both.


Bedeutet ja im Grunde, dass jetzt bei einem Isochron Scepter mit zwei imprinteten Karten tatsächlich eine gewählt werden muss, die man wirken will, wenn man die aktivierte Fähigkeit des Scepters nutzt. Vorher war es doch so, dass man beide gewirkt hat und das geht jetzt anscheinend nicht mehr. Richtig?

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