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regeln:madness

Madness / Wahnsinn

Regelauszug - Deutsche Übersetzung

702.32 Wahnsinn

702.32a Wahnsinn ist ein Schlüsselwort, das zwei Fähigkeiten repräsentiert. Die Erste ist eine statische Fähigkeit, die wirkt, während die Karte mit Wahnsinn in der Hand eines Spielers ist. Die Zweite ist eine ausgelöste Fähigkeit, die funktioniert, während die erste Fähigkeit angewendet wird. „Wahnsinn [Kosten]“ bedeutet „Falls ein Spieler diese Karte abwerfen würde, wirft dieser Spieler sie ab, kann sie aber ins Exil schicken, anstatt sie in den Friedhof ihres Besitzers zu legen.“ und „Wenn diese Karte auf diese Weise ins Exil geschickt wird, kann ihr Besitzer sie wirken, indem er [Kosten] anstelle ihrer Manakosten bezahlt. Falls dieser Spieler dies nicht tut, legt er diese Karte in seinen Friedhof.“

702.32b Das Spielen einer Karte, indem man ihre Wahnsinn-Fähigkeit benutzt, folgt den Regeln für das Bezahlen von alternativen Kosten in den Regeln 601.2b und 601.2e–g.

Regelauszug - Englischer Originaltext

Madness is an ability originally seen in the _Torment_® set.

702.32. Madness

702.32a. Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player's hand. The second is a triggered ability that functions when the first ability is applied. „Madness [cost]“ means „If a player would discard this card, that player discards it, but may exile it instead of putting it into his or her graveyard“ and „When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn't, he or she puts this card into his or her graveyard.“

702.32b. Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2e-g.


  • Under the old rule, after the madness triggered ability resolved, the owner of the madness card had a short window of time (until he or she passed priority) to play the madness card. During that window, the player could perform special actions (such as playing a land) before playing the madness card. Furthermore, if the player who discarded the card wasn't the active player, that player wouldn't receive priority after the madness trigger resolved, and would have to wait to play the madness card until the active player passed.

Under the new rule, playing the madness card is part of the effect of the madness triggered ability. The player either plays the madness card as the madness triggered ability resolves, or the player puts the card into his or her graveyard at that time.

  • When you discard a card with madness, you may discard it normally or you may remove it from the game. When you remove it from the game, you may play it, or you may put it into your graveyard. Playing a card with madness is just like playing an instant from your hand, except you pay the spell's madness cost instead of its mana cost. It goes on the stack like any other spell and it can be countered like any other spell.
  • When you play a spell by paying its madness cost, its mana cost doesn't change. You just pay the madness cost instead.
  • Effects that cause you to pay more or less for a spell will cause you to pay that much more or less for its madness cost, too. That's because they affect the total cost of the spell, not its mana cost.
  • Madness works no matter why you're discarding the card. You could discard to pay a cost, because a spell or ability tells you to, or even because you have too many cards in your hand at the end of your turn. You can't discard a card with madness just because you want to, though.
  • When you play a card with madness, it still counts as being discarded, but it doesn't actually get to your graveyard before you play it. That means your opponent can't remove it „in response“ to stop you from playing the spell. Abilities that trigger on a card being discarded, however, will still trigger.
  • If you choose not to play a card with madness when the madness triggered ability resolves, it goes to your graveyard. You don't get another chance to play it.
regeln/madness.txt · Zuletzt geändert: 09.09.2012 00:59 (Externe Bearbeitung)

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