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rumors:avacyn-restored:spoiler

[AVR] Avacyn Restored Spoiler [159/244]

Stand: 20/04/2012 [08:58 Uhr]

Letzte Änderungen

Update 20/4

Weiß (26/X)

~Angel of Dawn

{2}{w}{w} - Creature - Angel - (Uncommon) - 2/4

Flying, lifelink

Illus. Todd Lockwood

Angel of Glory's Rise

{5}{w}{w} - Creature - Angel - (Rare) - 4/6

Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

„Justice isn't done until undeath is undone“

Illus. James Ryman #1/244

Angel of Jubilation

{1}{w}{w}{w} - Creature - Angel (Rare) - 3/3

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

„Though Innistrad is not cleansed of evil, we finally have cause to rejoice.“

Illus. Terese Nielsen #2/244

~Arbiter of the Moors

{1}{w} - Creature - Human Soldier - (Common) - 2/2

{2}{w}: ~ gains first strike until end of turn.

Avacyn, Angel of Hope

{5}{w}{w}{w} - Legendary Creature - Angel - (Mythic Rare) - 8/8

Flying, vigilance
Avacyn, Angel of Hope and other permanents you control are indestructible.

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the monolith, and Avacyn emerged, free from her prison at last.

Illus. Jason Chan #6/244

Banishing Stroke

{5}{w} - Instant - (Uncommon)

Put target artifact, creature or enchantment on the bottom of its owner's library.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Illus. Igor Kieryluk #7/244

~Break the Curse

{1}{w} - Instant - (Common)

Destroy target enchantment. You gain 2 life.

Illus. Sam Wolfe Connelly

~Call of Destiny

{1}{w} - Enchantment - Aura - (Common)

Enchant nonblack creature
Enchanted creature gets +1/+2 and is an Angel in addition to its other types.

Illus. Jaime Jones

Cathar's Crusade

{3}{w}{w} - Enchantment - (Rare)

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope around Innistrad.

Illus. Karl Kopinski #10/244

~Cathedral Sanctifier

{w} - Creature - Human Cleric - (Common) - 1/1

When ~ enters the battlefield, you gain 3 life.

Illus. Michael C. Bayes

Cloudshift

{w} - Instant - (Common)

Exile target creature you control, then return it to the battlefield under your control.

„Even storm clouds bow to worship Avacyn.“
-Elder Rimheit

Illus. Howard Lyon #12/244

Commander's Authority

{4}{w} - Enchantment - Aura - (Uncommon)

Enchant Creature
Enchanted creature has „At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield.“

Illus. Johannes Voss #13/244

~Defang

{1}{w} - Enchantment - Aura - (Common)

Enchant creature
Prevent all damage that would be dealt by enchanted creature.

Illus. Steven Belledin

Defy Death

{3}{w}{w} - Sorcery - (Uncommon)

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Illus. Karl Kopinski #16/244

Emancipation Angel

{1}{w}{w} - Creature Angel - (Uncommon) - 3/3

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

„You have done your best. I give you leave to rest.“

Illus. Scott Chou #19/244

Entreat the Angels

{x}{x}{w}{w}{w} - Sorcery - (Mythic)

Put X 4/4 white Angel creature tokens with flying onto the battlefield.
Miracle {X}{W}{W}

Illus. Todd Lockwood #20/244

Goldnight Redeemer

{4}{w}{w} - Creature - Angel - (Uncommon) - 4/4

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

The Host sings of Avacyn's return without a single verse about its own suffering.

Illus. Karl Kopinski #25/244

Herald of War

{3}{w}{w} - Creature - Angel - (Rare) - 3/3

Flying
When Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost 1 less for each +1/+1 counter on Herald of War.

Illus. Eric Deschamps #24/244

~Holy Justicar

{3}{w} - Creature - Human Cleric - (Uncommon) - 2/1

{2}{w}, {t}: Tap target creature. If that creature is a Zombie, exile it.

Illus. David Rapoza

~Midnight Duelist

{w} - Creature - Human Soldier - (Common) - 1/2

Protection from Vampires

Illus. Bud Cook

~Protector of Midvast

{3}{w} Creature - Human Wizard - (Common) - 2/3

When ~ enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

Illus. James Ryman

Restoration Angel

{3}{W} - Creature - Angel - (Rare) - 3/4

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-angel creature you control then return that creature to the battlefield under your control.

Illus. Johannes Voss #32/244

~Righteous Strike

{w} - Instant - (Common)

~ deals 2 damage to target attacking or blocking creature.

Illus. Clint Cearley

Silverblade Paladin

{1}{W}{W} - Creature - Human Knight - (Rare) - 2/2

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired as long as you control both of them).
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

Illus. Jason Chan #36/244

Terminus

{4}{w}{w} - Sorcery - (Rare)

Put all creatures on the bottom of their owners' libraries.
Miracle {w}

Illus. James Paick #38/244

Thraben Stalwart

{1}{w} - Creature - Human Soldier - (Uncommon) - 2/1

Vigilance

Illus. Jason Chan

Blau (23/X)

Arcane Melee

{4}{u} - Enchantment - (Rare)

Instant and sorcery spells cost {2} less to cast.

Debates between wizards are never purely academic.

Illus. Jaime Jones #44/244

~Apprentice Alchemist

{1}{u} - Creature - Human Wizard - (Common) - 1/1

Sacrifice ~: Draw a card.

Illus. David Palumbo

~Chaingeist

{2}{u} - Creature - Spirit - (Rare) - 3/4

Flying
At the beginning of your upkeep, sacrifice ~ unless you pay {1} for each other creature you control.

Illus. Izzy

~Crippling Cold

{2}{u} - Instant - (Common)

Tap target creature. It doesn’t untap during its controller’s next untap step.
Draw a card.

Illus. Svetlin Velinov

~Devastating Tide

{3}{u}{u} - Sorcery - (Rare)

Return all nonland permanents to their owners' hands.
Miracle {1}{u}

~Fade Away

{4}{u} - Instant - (Uncommon)

Put target permanent on top of its owner's library.
Miracle {u}

~Gather the Components

{3}{u} - Sorcery - (Common)

Draw three cards, then put a card from your hand on the bottom of your library.

Illus. Matt Stewart

Ghostly Flicker

{2}{u} - Instant - (Common)

Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.

Sometimes it's useful to take a break from existence.

Illus. Raymond Swanland #57/244

~Ghostly Form

{1}{u} - Sorcery - (Common)

Up to two target creatures are unblockable this turn.

Illus. Scott Chou

~Ghostly Touch

{1}{u} - Enchantment - Aura - (Uncommon)

Enchant creature
Enchanted creature had „Whenever this creature attacks, you may tap or untap target permanent.

Illus. Jason Felix

~Gryff Vanguard

{4}{u} - Creature - Human Knight - (Common) - 3/2

Flying
When ~ enters the battlefield, draw a card.

Illus. Jason Chan

Infinite Reflection

{5}{u} - Enchantment - Aura - (Rare)

Enchant Creature
When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Illus. Igor Kieryluk #61/244

Latch Seeker

{1}{u}{u} - Creature - Spirit - (Uncommon) - 3/1

Latch Seeker is unblockable.

Illus. ? #65/244

Misthollow Griffin

{2}{u}{u} - Creature - Sphinx - (Mythic Rare) - 3/3

Flying
You may cast Misthollow Griffin from exile.

For some creatures, existing is only a whim.

Illus. Jaime Jones #68/244

Nephalia Smuggler

{u} - Creature - Human Rogue - (Uncommon) - 1/1

3{U},{T}: Exile another target creature you control, then return that card to the battlefield under your control.

„My drivers are trustworthy. I removed their tongues myself. Any other questions?“

Illus. Matt Stewart #69/244

Peel from Reality

{1}{u} - Instant - (Common)

Return target creature you control and target creature you don't control to their owners' hands.

Illus. Jason Felix

~Push into Nothingness

{3}{u} - Sorcery - (Uncommon)

Return up to two target creatures to their owners’ hands.

Illus. Daarken

~Skinned Drake

{2}{u} - Creature - Zombie Drake - (Common) - 2/3

Flying
~ can block only creatures with flying.

Illus. Kev Walker #73/244

~Stern Mentor

{3}{u} - Creature - Human Wizard - (Uncommon) - 2/2

Soulbond
As long as ~ is paired with another creature, both creatures have “: Target player puts the top two cards of his or her library into his or her graveyard.„

Illus. Igor Kieryluk #77/244

Tamiyo, the Moon Sage

{3}{u}{u} - Planeswalker - Tamiyo - (Mythic)

+1: Tap target permanent. It doesn't untap during its controller's next untap step.
-2: Draw a card for each tapped creature target player controls.
-8: You get an emblem with „You have no maximum hand size“ and „Whenever a card is put into your graveyard from anywhere, you may return it to your hand.“
[4]

Illus. Eric Deschamps #79/244

Tandem Lookout

{2}{u} - Creature - Human Scout - (Uncommon) - 2/1

Soulbond
As long as Tandem Lookout is paired with another creature, each of those creatures has „Whenever this creature deals damage to an opponent, draw a card.“

Illus. Kev Walker #80/244

Temporal Mastery

{5}{u}{u} - Sorcery - (Mythic)

Take an extra turn after this one. Exile Temporal Mastery.
Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Illus. Franz Wohlwinkel #81/244

Wingcrafter

{u} - Creature - Human Wizard - (Common) - 1/1

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long a Wingbonder is paired with another creature, both creatures have flying.

Illus. Matt Stewart #83/244

Schwarz (25/X)

Appetite for Brains

{b} - Sorcery - (Uncommon)

Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.

Just as with a peach, the first bite is always the juiciest.

Illus. Michael C. Hayes #84/244

Barter in Blood

{2}{b}{b} - Sorcery - (Uncommon)

Each player sacrifices two creatures.

Illus. ? #?/244

~Bearer of the Dead

{3}{b} - Creature - Vampire - (Uncommon) - 3/2

When ~ dies, return target creature with converted mana cost 2 or less from your graveyard to the battlefield.

Illus. James Ryman

~Butcher Ghoul

{1}{b} - Creature - Zombie - (Common) - 1/1

Undying

Illus. Christopher Möeller

*Crypt Creeper

{1}{b} - Creature - Zombie - (Common) - 2/1

Sacrifice Crypt Creeper: Exile target card from a graveyard.

Illus. ? #?/244

~Deathly Bite

{2}{b} - Instant - (Common)

Target creature gains deathtouch until end of turn. Regenerate it.

Demonic Rising

{3}{b}{b} - Enchantment - (Rare)

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Which is the greater folly, summoning the demon or expecting gratitude from it?

Illus. Trevor Claxton #94/244

Demonic Taskmaster

{2}{b} - Creature - Demon - (Uncommon) - 4/3

Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.

Subservience to greater power is the only law in the pit.

Illus. Chris Rahn #95/244

Demonlord of Ashmouth

{2}{B}{B} - Creature - Demon - (Rare) - 5/4

Flying
Undying
When ~ enters the battlefield, exile it unless you sacrifice a creature.

Illus. Lucas Graciano #96/244

Descent into Madness

{3}{b}{b} - Enchantment - (Mythic)

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Illus. Anthony Francisco #97/244

~Executioner Ghoul

{3}{b} - Creature - Zombie - (Common) - 2/2

When ~ dies, you may have target creature get -2-2 until end of turn.

Illus. Dave Kendall

Exquisite Blood

{4}{b} - Enchantment - (Rare)

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Illus. Cynthia Sheppard #102/244

~Grave Exchange

{4}{b}{b} - Sorcery - (Common)

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

Griselbrand

{4}{b}{b}{b}{b} - Legendary Creature - Demon - (Mythic) - 7/7

Flying, lifelink
Pay 7 life: Draw seven cards.

„Avacyn emerged from the broken Helvault, but her freedom came at a price - him.“
-Thalia, Knight-Cathar

Illus. Igor Kieryluk #106/244

Harvester of Souls

{4}{b}{b} - Creature - Demon - (Rare) - 5/5

Deathtouch
Whenever another nontoken creature dies, you may draw a card.

„He is judge, jury and executioner because he killed them all.“
-Bishop Cawle of Elgaud.

Illus. Slawomir Maniak #107/244

Homicidal Seclusion

{4}{b} - Enchantment - (Uncommon)

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

„Damned crows and their endless squawking…blocks out the voices in my head…“ – Hermit of Hanne Hall

Illus. Cliff Childs #108/244

Human Frailty

{b} - Instant - (Uncommon)

Destroy target Human creature.

Why would anyone want to be mortal?

Illus. David Palumbo #109/244

Killing Wave

{x}{b} - Sorcery - (Rare)

For each creature, its controller sacrifices it unless he or she pays X life.

Illus. ? #?/244

~Necrotize

{b} - Enchantment - Aura - (Common)

Enchant creature.
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

~Polluted Dead

{4}{b} - Creature - Zombie - (Common) - 3/3

When ~ dies, destroy target land.

~Predator's Gambit

{b} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature gets +2/+1.
If enchanted creature is the only creature you control, it has intimitade.

Illus. Zoltan Boros

Treacherous Pit-Dweller

{b}{b} - Creature - Demon - (Rare) - 4/3

When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying

Illus. Svetlin Velinov #121/244

Triumph of Cruelty

{2}{b} - Enchantment - (Uncommon)

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

„I've seen corpses prettier than you, beastmage.“ –Liliana Vess

Illus. Izzy #122/244

~Vital Harvest

{2}{b} - Sorcery - (Common)

Target player loses X life and you gain X life, where X is the highest power amongst creatures you control.

Illus. Daarken

~Wind of Death

{x}{b} - Instant - (Common)

Target creature gets -X/-X until end of turn.

Illus. Tomasz Jedruszek

Rot (24/X)

Archwing Dragon

{2}{r}{r} - Creature - Dragon - (Rare) - 4/4

Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.

Swifter than an angel, crueler than a demon, and relentless as a Ghoul.

Illus. ? #?/244

~Battle Hymn

{1}{r} - Instant - (Common)

Add {r} to your mana pool for each creature you control.

Illus. Nils Hamm

Bonefire of the Damned

{x}{x}{r} - Sorcery - (Mythic)

Bonfire of the Damned deals X damage to target player and each creature he or she controls.
Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Illus. James Paick #129/244

~Dual Cast

{1}{r} - Enchantment - Aura - (Rare)

Enchant creature
Enchanted creature has “{r}, {t}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.„

Illus. Johannes Voss

~Fervent Cathar

{2}{r} - Creature - Human Knight - (Common) - 2/1

Haste
When ~ enters the battlefield, target creature can't block this turn.

Illus. Steven Belledin

~Heir of Stromkirk

{2}{r}{r} - Creature - Vampire - (Common) - 2/2

Intimidate
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.

Illus. Winona Nelson

~Lightning Mastery

{2}{r} - Enchantment - Aura - (Uncommon)

Enchant creature
Enchanted creature has haste and {t}: This creature deals 1 damage to target creature or player.“

Illus. David Rapoza

Lightning Mauler

{1}{r} - Creature - Human Berserker - (Uncommon) - 2/1

Soulbond
As long as Lightning Mauler is paired with another creature, both creatures have haste.

Illus. Dave Kendall #144/244

~Lightning Speed

{1}{r} - Instant - (Common)

Target creature gets +3/+0 and gains haste until end of turn.

Illus. Raymond Swanland

~Malicious Intent

{1}{r} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature has “{t}: Target creature can’t block this turn”.

Illus. Kev Walker

Malignus

{3}{r}{r} - Creature - Elemental Spirit - (Mythic Rare) - */*

Malignus's power and toughness are equal to half the highest life total among your opponents, rounded up.
Damage that would be dealt by Malignus cannot be prevented.

Illus. Jung Park #148/244

~Mask of Flames

{r} - Enchantment - Aura - (Common)

Enchant creature
Enchanted creature gets +1/-1 and attacks each turn if able.

Illus. Dave Kendall

Pillar of Flame

{r} - Sorcery - (Common)

Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Illus. Karl Kopinski #159/244

Reforge the Soul

{3}{r}{r} - Sorcery -(Rare)

Each player discards his or her hand and draws seven cards.
Miracle {1}{R}

In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire.

Illus. Jaime Jones #151/244

~Risky Bet

{1}{r} - Instant - (Common)

Discard your hand, then draw two cards.

Illus. Drew Baker

Rite of Ruin

{5}{r}{r} - Sorcery - (Rare)

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Illus. Clint Cearley #154/244

~Scorching Devil

{1}{r} - Creature - Devil - (Common) - 1/1

{2}{r}: ~ deals 1 damage to target creature or player.

Illus. Erica Yang

Stonewright

{r} - Creature - Human Shaman - (Uncommon) - 1/1

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has „{R}: This creature gets +1/+0 until end of turn.“

Illus. Wesley Burt #157/244

~Thatchers' Rebellion

{2}{r} - Sorcery - (Common)

Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginnig of the next end step.

Thunderbolt

{1}{r} - Instant - (Common)

Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.

Illus. ? #?/244

Thunderous Wrath

{4}{R}{R} - Instant - (Rare)

Thunderous Wrath deals 5 damage to target creature or player.
Miracle {R} (You may cast this card for its Miracle cost when you draw it if it's the first card you drew this turn).

Illus. Adam Paquette #160/244

Tibalt, the Fiend Blooded

{r}{r} - Planeswalker - Tibalt - (Mythic)

+1: Draw a card, then discard a card at random.
-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.
-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
[2]

Illus. Peter Mohrbacher #161/244

Vexing Devil

{r} - Creature - Devil - (Rare) - 4/3

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

It's not any fun until someone loses an eye.

Illus. Lucas Graciano #164/244

Zealous Conscripts

{4}{R} - Creature - Human Warrior - (Rare) - 3/3

Haste
When Fanatic Recruits enters the battlefield, gain control of target permanent until end of turn. Untap that card. It gains haste until end of turn.

Illus. Steve Prescott #166/244

Grün (28/X)

*Borderland Ranger

{2}{g} - Creature - Human Scout - (Common) - 2/2

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Illus. ? #?/244

Champion of Lambholt

{1}{g}{g} - Creature - Human Warrior - (Rare) - 1/1

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Illus. Christopher Moller #171/244

Craterhoof Behemoth

{5}{g}{g}{g} - Creature - Beast - (Mythic) - 5/5

Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Its footsteps of today are the lakes of tomorrow.

Illus. Chris Rahn #172/244

Descendants' Path

{2}{g} - Enchantment - (Rare)

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you can cast this card without paying its mana cost. Otherwise, put it at the bottom of your library.

Illus. Terese Nielsen #173/244

Druids' Repository

{1}{g}{g} - Enchantment - (Rare)

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository : Add one mana of any color to your mana pool.

Illus. Daarken #176/244

~Fearsome Presence

{1}{g} - Instant - (Common)

Prevent all damage that would be dealt this turn by creatures other than target creature.

Illus. Jaime Jones

~Geistcatchers

{4}{g} - Creature - Human Warrior - (Common) - 3/5

Soulbond
As long as ~ is paired with another creature, both creatures have reach.

Illus. Anthony Palumbo

~Greedclaw

{40{g}{g} - Creature - Elemental Horror - (Common) - 7/7

Illus. ? #?/244

~Guardian of the Cursed Grave

{g} - Creature - Human Cleric - (Common) - 1/1

Soulbond
As long as ~ is paired with another creature, both creatures have protection from Zombies.

Illus. Ryan Pancoast #?/244

Howlgeist

{5}{g} - Creature - Wolf Spirit - (Uncommon) - 4/2

Creatures with power less than Howlgeist's power can't block it.
Undying

Illus. David Rapoza #182/244

Joint Assault

{g} - Instant - (Common)

Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

„By my power, werewolves shall become the wolfir, our allies in combat against darkness.“
-Avacyn's Cursemute Decree

Illus. Raymond Swanland

~Natural Ending

{2}{g} - Instant - (Common)

Destroy target artifact or enchantment. You gain 3 life.

Illus. Scott Chou #?/244

~Nature's Blessing

{4}{g} - Sorcery - (Uncommon)

Distribute four +1+1 counters among any number of target creatures.
Miracle {g}

Illus. ? #?/244

Nightshade Peddler

{1}{g} - Creature - Human Druid - (Uncommon) - 1/1

Soulbond
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Illus. John Stanko #187/244

Primal Surge

{8}{g}{g} - Sorcery - (Mythic)

Exile the top card of your library. If its a permanent card, you may put it onto the battlefield. If you do, repeat this process.

With Avacyn's return, the flow of life became a tidal wave.

Illus. David Rapoza #189/244

~Protective Chant

{1}{g} - Instant - (Common)

Target creature you control gains hexproof until end of turn. You gain life equal to that creature’s toughness.

Illus. ? #?/244

~Rain of Thorns

{4}{g}{g} - Sorcery - (Uncommon)

Choose one or more -Destroy target artifact; or destroy target enchantment; or destroy target land.

Illus. ? #?/244

Revenge of the Hunted

{4}{g}{g} - Sorcery - (Rare)

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.
Miracle {G}
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Illus. Christopher Moeller #191/244

Somberwald Sage

{2}{g} - Creature - Human Druid - (Rare) - 0/1

{t}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.

Illus. Steve Argyle #194/244

Soul of the Harvest

{4}{g}{g} - Creature - Elemental - (Rare) - 6/6

Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

Illus. Eytan Zana #195/244

~Stinger Boar

{3}{g} - Creature - Boar - (Common) - 4/3

Illus. ? #?/244

~Trailblazer Wurm

{4}{g}{g} - Creature - Wurm - (Common) - 6/4

Soulbond
As long as this is paired with another creature, both creatures have trample.

Illus. ? #?/244

Triumph of Ferocity

{2}{g} - Enchantment - (Uncommon)

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

„Rid me of this curse witch, or die with me“ –Garruk Wildspeaker

Illus. James Ryman #198/244

~Trusty Forcemage

{2}{g} - Creature - Human Shaman - (Common) - 2/2

Soulbond
As long as ~ is paired with another creature, both creatures get +1+1.

Illus. ? #?/244

Ulvenwald Tracker

{g} - Creature - Human Shaman - (Rare) - 1/1

{1}{g}, {t}: Target creature you control fights another target creature.

Illus. Christopher Moeller #206/244

~Wandering Wolf

{1}{g} - Creature - Wolf - (Common) - 2/1

Creatures with power less than ~'s power can't block it.

Illus. ? #?/244

Wolfir Avenger

{1}{g}{g} - Creature - Wolf Warrior - (Uncommon) - 3/3

Flash
{1}{g}: Regenerate ~.

Illus. Daniel Ljunggren #205/244

Wolfir Silverheart

{3}{g}{g} - Creature - Wolf Warrior - (Rare) - 4/4

Soulbond
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Illus. Raymond Swanland #206/244

Mehrfarbig (3/X)

Bruna, Light of Alabaster

{3}{w}{w}{u} - Legendary Creature - Angel - (Mythic) - 5/5

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Illus. Winona Nelson #208/244

Gisela, Blade of Goldnight

{4}{r}{w}{w} - Legendary Creature - Angel - (Mythic Rare) - 5/5

Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Illus. Jason Chan #209/244

Sigarda, Host of Herons

{2}{W}{W}{g} - Legendary Creature - Angel - (Mythic) - 5/5

Flying, Hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.

Illus. Chris Rahn #210/244

Artefakt (9/X)

Angel's Tomb

{3} - Artifact - (Uncommon)

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

#211/244

~Angelic Armaments

{3} - Artifact - Equipment - (Uncommon)

Equipped creature gets +2+2, has flying and is a white Angel in addition to its other colors and types.
Equip {4}

Illus. Daniel Ljunggren #?/244

~Conjuring Cabinet

{5} - Artifact - (Rare)

At the beginning of your end step, you may exile a creature you control, then return it to the battlefield under your control.

Illus. ? #214/244

~Griselbrand's Scroll

{1} - Artifact - (Common)

{1}, Sacrifice ~: Target player discards a card. If you control a Demon, that player loses 3 life.

Illus. Cliff Childs #?/244

Moonsilver Spear

{4} - Artifact - Equipment - (Rare)

Equipped creature has first strike.
Whenever equipped creature attacks, put a 4/4 white Angel token with flying onto the battlefield.
Equip: {4}

Illus. ? #217/244

~Narstad Skirmisher

{5} - Artifact Creature - Construct - (Common) - 3/3

{2}: ~ gets +1/+0 until end of turn.

Illus. ? #?/244

~Tormentor's Trident

{2} - Artifact - Equipment - (Uncommon)

Equipped creature gets +3/+0 and attacks each turn if able.
Equip {3}

Illus. Anthony Palumbo #?/244

~Vanguard's Shield

{2} - Artifact - Equipment - (Common)

Equipped creature gets +0+3 and can block an additional creature.
Equip {3}

Illus. Ryan Pancoast #?/244

~Willow Hill Gallows

{3} - Artifact - (Rare)

{3}, {t}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

Illus. John Avon #?/244

Land (5/X)

Alchemist's Refuge

Land - (Rare)

{T}: Add {1} to your mana pool.
{U}{G}, {T}: Until end of turn, you may cast nonland cards as though they had flash.

Illus. Dan Scott #225/244

Cavern of Souls

Land - (Rare)

As ~ enters the battlefield, choose a creature type.
{T}: Add {1} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells of the chosen creature type. If this mana is spent on a spell, that spell can't be countered by spells or abilities.

Illus. Cliff Childs #226/244

Desolate Lighthouse

Land - (Rare)

{t}: Add {1} to your mana pool.
{1}{u}{r}, {t}: Draw a card, then discard a card.

A lonely sentinel facing gales, hurricanes a tides of homocidal spirits.

Illus. Scott Chou #227/244

~Sanctuary of the Seraphim

Land - (Common)

When ~ enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
{T}: add 1 to your mana pool.

Illus. David Palumbo #228/244

Slayer's Stronghold

Land - Rare

{T}: Add {1} to your mana pool.
{R}{W},{T} : Target creature gains +2/+0, haste and vigilance until the end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Illus. Karl Kopinski #229/244

Standardländer (15/15)

Plains (1)

Basic Land - Plains - (Common)

{t}: Add {w} to your mana pool.

Illus. Adam Paquette #230/244

Plains (2)

Basic Land - Plains - (Common)

{t}: Add {w} to your mana pool.

Illus. Jung Park #231/244

Plains (3)

Basic Land - Plains - (Common)

{t}: Add {w} to your mana pool.

Illus. Eytan Zana #232/244

Island (1)

Basic Land - Island - (Common)

{t}: Add {u} to your mana pool.

Illus. James Paick #233/244

Island (2)

Basic Land - Island - (Common)

{t}: Add {u} to your mana pool.

Illus. Adam Paquette #234/244

Island (3)

Basic Land - Island - (Common)

{t}: Add {u} to your mana pool.

Illus. Jung Park #235/244

Swamp (1)

Basic Land - Swamp - (Common)

{t}: Add {b} to your mana pool.

Illus. James Paick #236/244

Swamp (2)

Basic Land - Swamp - (Common)

{t}: Add {b} to your mana pool.

Illus. Adam Paquette #237/244

Swamp (3)

Basic Land - Swamp - (Common)

{t}: Add {b} to your mana pool.

Illus. Jung Park #238/244

Mountain (1)

Basic Land - Mountain - (Common)

{t}: Add {r} to your mana pool.

Illus. James Paick #239/244

Mountain (2)

Basic Land - Mountain - (Common)

{t}: Add {R} to your mana pool.

Illus. Adam Paquette #240/244

Mountain (3)

Basic Land - Mountain - (Common)

{t}: Add {r} to your mana pool.

Illus. Eytan Zana #241/244

Forest (1)

Basic Land - Forest - (Common)

{t}: Add {g} to your mana pool.

Illus. James Paick #242/244

Forest (2)

Basic Land - Forest - (Common)

{t}: Add {g} to your mana pool.

Illus. Jung Park #243/244

Forest (3)

Basic Land - Forest - (Common)

{t}: Add {g} to your mana pool.

Illus. Eytan Zana #244/244

Sonstiges (0/X)

rumors/avacyn-restored/spoiler.txt · Zuletzt geändert: 09.09.2012 00:59 (Externe Bearbeitung)

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